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[2.5.2] Legendary Trap Level 3 Upgrade Time

8:22 am, April 24, 2016 Based on *every* other upgrade that takes longer than 4 or 5 days or so, upgrade times tend to be in multiples of 0.5 days / 12 hours. Pretty sure there was a slip up here to make the Legendary Trap L [..] View

AI issues around boats ruining game

8:22 am, March 31, 2016 Midoki. Please fix these rediculous troop ai issues around the boat and the guildship that cause every single high level player to create bases that are nearly identical to each other. It is ruinin [..] View

Question about troups!

7:22 am, March 16, 2016 Hope Skye has an answare. So, I have few noob question about troups, I'm PH9 and ACAD 7 going to 8 soon. 1. Are Buccaners useful for high PH level? Never seen an attacker use them and it's sad. 2.Is M [..] View

Wrong Plunder Points

7:22 am, March 1, 2016 I should have won 266 plunder points in one fight when my pirate rank was under level 100, but I only got 66 plunder points. During the past three weeks, I should win more than forty thousand rumble p [..] View

New Plunder Points scoring

7:22 pm, January 26, 2016 Ahoy all! Today sees a tweak to the way that Plunder Points are calculated per battle. As before, they are based on the level of the Pirate Hall of the attacker versus the level of the Pirate Hall of [..] View

All Silo materials disappeared

7:22 pm, January 25, 2016 To my dismay, today I loaded the game to find that ALL the materials in my Silo had disappeared. What can I do about this? Is there a way to file a complain to Midoki and maybe they can put the materi [..] View

Mine upgrades matter!

7:22 pm, January 17, 2016 So you've probably seen how massive the rearm cost gets for mines at higher levels, and when lower levels have enough damage to instantly **** a gunner, and juggs set them off without taking any damag [..] View

Streak Optimization

7:22 pm, December 25, 2015 If you're not using any gems to rehire, this shows you the fastest amount of gunners to use at each streak/PH level. The number shown is the time to destroy + the time to rehire added together for tha [..] View

Legendary Pirates harmful?

7:22 pm, November 13, 2015 Hello people! Currently I have 8LP of which I consider harmful Caesar: Your special ability is very weak and does not tickle ago, his normal attack of flames spear does a lot of damage and enters the [..] View

Extended range of new ship levels is unusable

7:22 pm, November 4, 2015 If you send a lv6 ship around on a bunch of lighter-colored tiles, when it reaches a certain point, the UI no longer allows the ship to be moved AT ALL, neither forward nor back...it just locks up. I [..] View

[2.0.1] Annabelle Levaux's Level 7 Upgrade Requires Too Few Voodoo Masks

8:22 am, September 10, 2015 Don't shoot me guys! Just realised Annabelle's Level 7 upgrade *only* requires 10 Voodoo Masks whereas her Level 6 upgrade requires 12 of them. This is inconsistent with every single other upgrade for [..] View

Player BEWARE! Battery problems!

8:22 am, September 6, 2015 It has come to my attention that the battery of iPhone 5 dies more quickly nowadays compare to earlier releases (at least last 4-6 month). Previously, I could survive a day playing without charging my [..] View

Legendary pirates range issues

8:22 am, August 31, 2015 I have 2 legendary pirates with range issues. Boomer training shows 2 levels of +20 range but his ability range is maxed from the start at 24. After the first +20 upgrade the range has not increased. [..] View

[2.0.0] End Game Pirates Deployed List Shows Incorrect Level Donated Troops

8:22 am, August 23, 2015 Seems to only happen sometimes, made me double take but this time I'm 100% certain. I fill my own Guild Ship with Level 15 Witch Doctors from my second island. Other than that I had Level 30 Gunners i [..] View

[1.3.5 - 2.0.0] Minor GFX Bug - Upgrading Mines Have No Builder Working On Them

8:22 am, August 23, 2015 Original title: [1.3.5] Minor GFX Bug - Upgrading Mines Show No Construction Zone When you're upgrading Mines, there is no roped off area and no builder working on it, but it does in fact occupy a bui [..] View

[2.0.0] (Minor GFX Bug) Training Legendary Pirates Shows Already Met Required Pirate Hall Level

8:22 am, August 20, 2015 Everywhere else in the game, if a building or upgrade is restricted by inadequate Pirate Hall (or other building) level, the upgrade displays a padlock icon as well as the required level. If requireme [..] View

[1.9.3] Minor GFX Bug - Priestess' Nighty Night Shows No Graphic On PH9

8:22 am, August 19, 2015 Priestess' Nighty Night does work on a PH9's cannons, disabling them, however the expected black and teal swirling cloud graphic is not visible on it whilst disabled. I guess it's possible that it's r [..] View

Recruitment times

8:22 am, August 17, 2015 I have an active max pirate catcher and was shocked to see recruitment time of 20 minutes to recruit 17 level 19 skellywags(especially when their recruit time with active PC is 32 seconds)! The green [..] View

[1.6.0 - 1.9.3] Incorrect Notifications on Training Academy / Voodoo Hut Skills

8:22 am, August 4, 2015 [1.6.0] All three of Priestess' +15 Damage Boost upgrades unlocked with Voodoo Hut Level 4 have pushed me the wrong notification: Just started Long Arm Of Loa so I don't know yet if the notification i [..] View

Witch Doctor useless now,

8:22 am, August 3, 2015 Since I upgraded my Witch Doctor ( a month ago ) to level 15 it is absolutely useless now. Prior to the upgrade he always stayed at the back of the Pirates and resurrected the fallen ones as he goes. [..] View

[1.9.3] iOS Master Bug List - Apple

8:22 pm, July 24, 2015 Not counting WD AI, let's keep a list of true bugs. Release notes should contain fixes, but a brief summary can exist here. - Rerecruit times: inconsistent application of Pirate Catcher (source: @Ros [..] View

[1.9.1] Incorrect Notifications on Training Academy / Voodoo Hut Skills

8:22 am, July 23, 2015 [1.6.0] All three of Priestess' +15 Damage Boost upgrades unlocked with Voodoo Hut Level 4 have pushed me the wrong notification: Just started Long Arm Of Loa so I don't know yet if the notification i [..] View

[1.9.1] Completion Of Mines And Mystic Mines Push No Notifications

8:22 am, July 20, 2015 Original title: [1.3.5] Completion Of Mines And Mystic Mines Push No Notifications Mystic Mines take 1hr 15mins to build and give no notification to iOS upon completion. Not sure about regular Mines b [..] View

[1.9.1] Guild Ship Still Usable During Upgrade (And Other Inconsistent UI)

8:22 am, July 11, 2015 The regular Ship disables battling and exploring during an upgrade (and rightfully so, since the Ship is in dock being worked on). Other buildings also disable such as the Academy, Voodoo Hut, Flame G [..] View

Unit Stats Spreadsheet

8:22 pm, July 9, 2015 Like with the building stats, I've built a spreadsheet breaking down data for PH9 maxed unitshttps://docs.google.com/spreadsheets/d/18ajcjzWpk9Fief8VuYXobmOhhUOlCuMyM-BtTmiOo3Q/edit?usp=sharing The fi [..] View

Coming Soon - New Pirate Hall, now with guns

8:22 pm, June 24, 2015 Have you ever looked longingly at the decoy cannons on your Pirate Hall and wistfully thought, "Gosh, I wish they'd shoot! That would be awesome!"? Well, with the introduction of Pirate Hall [..] View

How many Witch Doctors should a PH5 use?

8:22 pm, June 22, 2015 I know the answer, but I'm trying to prove a point here: That using 4 WDs at PH5 (or any PH level anymore) is a pretty horrible/wasteful idea. So, let's ask the community. How many Witch Doctors shoul [..] View

I need some help with the bomber

8:22 pm, June 20, 2015 Hi, guys I've upgraded my bombers to a decent level so they can be more useful,but I'm not sure how to use them because they always run to a different building if they don't destroy the previous one a [..] View

[1.8.0] Minor GFX Bug - Upgrading Mines Have No Builder Working On Them

8:22 pm, June 17, 2015 Original title: [1.3.5] Minor GFX Bug - Upgrading Mines Show No Construction Zone When you're upgrading Mines, there is no roped off area and no builder working on it, but it does in fact occupy a bui [..] View

Help! High level mortars

8:22 am, June 12, 2015 I have come to the conclusion that my army composition isn't that good anymore against those PH5 with two high level mortars. I often lose because the mortars are in the middle of the base protected [..] View

A few Qs on the WD...

8:22 am, June 9, 2015 1) The caption for WD says that he has a damage level of 8. But he dosen't attack AT ALL. Why? 2) The Brute, when dead, has larger bones than others. If he is revived by the WD, is there any differenc [..] View

Matchmaking still not fixed

8:22 pm, June 2, 2015 I thought I read somewhere on the forum where the matchmaking had been fixed and that when searching for an opponent a match would be found plus or minus one Pirate Hall level and then based on Pirate [..] View

[1.6.0]Player Stats

8:22 pm, April 29, 2015 You may have noticed that we've introduced a 'Profile' page for each player, showing various statistics. Some of these stats will predate 1.6.0, whereas others will start from fresh as of today. So, [..] View

[1.7.1] Incorrect Notifications on Training Academy / Voodoo Hut Skills

8:22 am, April 22, 2015 [1.6.0] All three of Priestess' +15 Damage Boost upgrades unlocked with Voodoo Hut Level 4 have pushed me the wrong notification: Just started Long Arm Of Loa so I don't know yet if the notification i [..] View

[1.6.0] Priestess' Voodoo Hut Level 4 Upgrades (and Others) Send Wrong Notification On Completion

8:22 am, April 7, 2015 All three of Priestess' +15 Damage Boost upgrades unlocked with Voodoo Hut Level 4 have pushed me the wrong notification: Just started Long Arm Of Loa so I don't know yet if the notification is correc [..] View

[1.6.0] Priestess' Voodoo Hut Level 4 Upgrades Send Wrong Notification On Completion

8:22 am, April 4, 2015 All three of Priestess' +15 Damage Boost upgrades unlocked with Voodoo Hut Level 4 have pushed me the wrong notification: Just started Long Arm Of Loa so I don't know yet if the notification is correc [..] View

[1.6.0] Minor GFX Glitch - Landlocked Guild Ship Floats On Land

7:22 am, March 27, 2015 A landlocked Ship creates it's own pool of water to float on. It's tight but it's at least kinda viable. However a landlocked Guild Ship only creates a narrow band of water next to it's dock with a go [..] View

VH4 Max Level Priestess, an analysis

7:22 pm, March 25, 2015 First, lets take a look at the final cost and stats on this underutilized troop. Pre VH4, with her miserable range, she was probably not really usable. Using the priestess, she casts a WD-like black s [..] View

Skellywags Combination

7:22 pm, March 17, 2015 I have used variations of combining max level Skellywags with others recently. Below you see 33 skelly's included. I have to admit they are quite deadly and add more fun to new strategies. Feel free t [..] View

Ocean's End, Red Legs Rex final battle

7:22 pm, March 13, 2015 many apologies but I couldn't find this specific thread anywhere. I desperately need the gold. Here is what I'm working with: Level 15 buccaneer, level 18 gunner, level 13 brute, level 8 thief, leve [..] View

BP calculation for attacks

7:22 pm, March 1, 2015 Have someone understood / figured out how BP are calculated for an attack? afaik 5 BP for one star attack 8 - 12 BP for two star attack 18 - 21 BP for three star attack I can't see a correlation betwe [..] View

What defense to build first with ph8?

7:22 am, February 18, 2015 What is the right order for building/upgrading the defences with PH8 while getting the most bang for our bullions? This is my take on it. 1) Build the fifth tower then go though the upgrades for it 2) [..] View

Top Pirate Hall Level 5 Base Designs

2:09 am, February 7, 2015 Chaos Doors - Hybrid / Trophy Hunting PH5 Base This is quite a spread out base which tries to use the small amount of walls given at PH5 to protect your Pirate Hall and your loot storages. I would p [..] View

The path in Academy, Jugs, Bombers and Heavy Gunner

7:22 pm, January 14, 2015 So when I start to play I was just doing all the upgrades not really understand the outcome of my choices, lucky for me I realized the error of my way before it was too late with my Witch Doctor he's [..] View

Loot Study (aka Farming study)

7:22 am, January 12, 2015 Did a "study" yesterday morning. Recorded the gold and grog available with 75 "Nexts" at each of 3 levels: PR 1, PR 98, and PR 200. Here are the averages of each resource, maximum [..] View

2-for-1 Attack Strategy

7:22 am, January 6, 2015 2-for-1 Attack Strategy This is a useful strategy when attacking at high level and during a Trophy Push. If you find yourself getting attacked relentlessly at the highest levels, it can be hard to tre [..] View

HIGH LEVEL Attack suggestion please!

7:22 am, January 2, 2015 hey there im heading to rank 700 and up, I was wondering if anyone has any Crew suggestions or attack strategies there willing to offer to help out players new to the higher level attacking. No one i [..] View

Completely lost my island

7:22 am, December 29, 2014 a box constantly popped up every time I opened the game, wanting to "load" my island but warned all progress would be lost. I was in a rush & accidentally hit the check mark instead [..] View

How to destroy the 1.7M Pirate Stronghold, near the east.

7:22 pm, December 25, 2014 Have you come across a pirate stronghold that looks like this? Do you want the 1.7M resources? Here's how to do it! Better - you only need a level 2 Academy! Minimum Requirements: Santa Claus Pirate 5 [..] View

[1.3.5] Minor GFX Bug - Upgrading Mines Show No Construction Zone

7:22 am, December 20, 2014 When you're upgrading Mines, there is no roped off area and no builder working on it, but it does in fact occupy a builder. I didn't pay attention when I initially built/placed my Mines and Mystic Min [..] View

[1.3.5] Completion Of Mines And Mystic Mines Push No Notifications

7:22 pm, December 19, 2014 Mystic Mines take 1hr 15mins to build and give no notification to iOS upon completion. Not sure about regular Mines but they take 5sec so it's a bit hard to test them. The level 2 upgrade of regular M [..] View

Request to Roserio - calculate DPS for units

7:22 pm, December 18, 2014 Hey Roserio, You've been posting great videos and conducting some pretty in-depth tactical analyses. Have you thought about calculating DPS for certain units that you have? Since you have the timesta [..] View

Jugs: to max or not to max?

7:22 am, December 6, 2014 Are you guys maxing our your jugs? How much do they cost when fully maxed? Do you skip any skills and if so which ones? Currently I'm at level 11, and I just lack two +5 damages, one +10 damage, and o [..] View

Upgrade to PH7

7:22 pm, December 4, 2014 Hi guys, Currently I'm trying to collect enough gold to upgrade my Pirate hall to level 8 (7, not 8). I have every defense upgraded to the highest level I can with my current PH level. However, as soo [..] View

Same level walls but looks so different!

7:22 pm, December 3, 2014 All are level 6 walls... But look so different to each other! Don't know its a bug or made to look like that... But while attacking any base its very challenging to discover which level walls they ha [..] View

Cannon

2:17 am, December 1, 2014 A rotating weapon. Just point and fire. Upgrade to increase damage. A pirate's favorite weapon, your island is going to need a few of these to keep the attacking hordes at bay. Positioned strategicall [..] View

Tips for using the Juggernaut

7:22 am, November 26, 2014 1. I reccomend using my lineup for this my lineup is a level six town hall and has... (One healer so I can revive my troops) (22 gunners so i can shoot over walls with good damage) (8 sky raiders for [..] View

[Witch Doctor]-Why you 'should' recruit Witch Doctor

7:22 am, November 9, 2014 The sequel video of "Why you should not recruit the Witch Doctor" On my previous video, I've recommended not to recruit the witch doctor in the beginning of the game and try to invest the m [..] View

[Plunder Pirates]-Weakest Points/Attack Strategy

7:22 am, November 9, 2014 Try to understand the AI of the plunder pirates' unit. If there are weak point in the fence the units will breach in to that specific point. The weak point in the fence is where the level is lower. T [..] View

Academy And Voodoo Hut Show Train Popups When No Skills Left To Train

7:22 am, November 7, 2014 As title suggests, even when all skills for the current building level have been trained, the Academy and Voodoo Hut show the Train popup. As far as I can tell, a popup means there is something left t [..] View

Minor GFX Glitch - Exploration View Shows Tile Outlines When Zoomed Out

7:22 am, November 6, 2014 As title suggests, you can see GFX artifacts between map tiles when zoomed out. These are not present at closer levels of zoom. These change in severity depending on exact zoom level and rotation of t [..] View

Stores or collectors?

7:22 pm, November 5, 2014 One of the things we have to do in those fifteen seconds of prep time before each raid, is determine where the loot is. It could be mainly in the stores, or mainly in the gold mines/grog distilleries. [..] View

Need help/ advice, I'm stuck

7:22 am, November 1, 2014 My pirate hall is at level 3, I cannot upgrade it because my grog storage won't go that high. Cannot get another grog storage or upgrade it because they require a level 4 hall. Do I need to start al [..] View

[Skellywag]-Why you should not make Skellywag

7:22 pm, October 28, 2014 Plunder Pirate's special higher unit, Skellywag, melee character which is similar to Buccaneers. The unit that can be made with level 2. Voodoo Hut. but will it be worth recruiting, worth investing t [..] View

Minor bug when looking at other players bases

8:22 am, October 23, 2014 I will use Wynn as an example. If you click on his defenses they show the correct level, but the incorrect damage. Look at the level 3 bunker. It shows it only does 4 damage. If this is intentiona [..] View

How much does it cost?

8:22 am, October 22, 2014 I've decided that I'm going to take on the project of the Official Wiki. Since I seem to have a lot of free time to post to here, I figured I should be productive with my time and contribute somethin [..] View

Need improvement for my base...give tips.

8:22 am, October 21, 2014 Earlier this morning, I got plundered by another "Level 1". Can't retaliate because when I visit his base, LOL, he can go head to head with the top 10 players in the world..his base defense [..] View

Level ranking is artificial

8:22 pm, October 18, 2014 I have a problem with the level ranking. It does not represent the true level of the player. Example, I get attacked 10 times overnight by players who launch no pirates and I go up 140. I even made th [..] View

The Thief

8:22 pm, October 12, 2014 Does anyone use her? I have tried a few times and she tends to just get murdered fast...She is only level 3 for me, but I just cannot see putting points into her for now. I looked back at a lot of at [..] View

Below 200 is pretty good...

8:22 pm, October 9, 2014 ...if you want to build your island up to level 6. That is the strategy im doing right now and its effective..☺️ Nothing to worry about big guys plundering you. You can always def [..] View

Pirate Hall Level 4 Base Design

8:22 pm, October 6, 2014 Here is my level 4 Pirate hall base that has worked out well for me. I've been experimenting with putting some buildings on the far side of the ship, but I don't want to spread out my base too much. [..] View

How is my build? PH4

8:22 pm, October 3, 2014 I got completely mowed over by someone last night, so decided to rearrange it. I was hoping to take advantage of the AI, by having them run around to the opening in the wall, but I'm not sure if I di [..] View

Why use buccaneers...

8:22 am, October 3, 2014 when you have a level 3 academy your buccs have 200 toughness and your gunners have 85,at this stage the main killer of the gunners is the mortar which does quite a bit of damage,so my crew include [..] View

Do you need to upgrade thief?

8:22 am, October 1, 2014 Pirate hall 4. I've fully upgraded my brutes & gunners for my academy level. 3 brutes & 11 gunners. Should I include thieves and what should be the ratio? I've checked their stats and [..] View

How to calculate the Maximum Gold and Grog lost by conceding 100% defeated

8:22 am, October 1, 2014 I found that we don't normally lose all of our stored Gold and Grog though we conceded 100% defeat. And there's also a pop-up alike on the screen when we are attacking other players, showing Available [..] View

Increasing grog and gold capacities

8:22 pm, September 30, 2014 Could some one tell me how I can increase the capacities so that I can accrue 600,000 gold or 125,000 grog needed to make certain upgrades? I have built 5 of each and increased them to level 5 and 6 b [..] View

The Bursting Bladder fight 4

8:22 pm, September 27, 2014 hey I'm stuck on the boozy burt fight 4 and always lose the fight, is there any useful strategies anyone has used that might work? I have the brute unlocked and have the buccaneer trained to level 4 a [..] View

Beginner Strategy (PHAll 2+3+4)

8:22 am, September 27, 2014 Okay, many of you are starting off from the bottom and are not really knowing how to win your battles. This is a BASIC strategy and you can do whatever you can to improve it. (I didn't record so I am [..] View

Level 2 Pirate Hall Base Design

8:22 am, September 26, 2014 View attachment 33 Here is a basic level 2 Pirate Hall base design. Pirate hall and resource storages in the center; gun tower protects the cannons, and cannons protect the majority of the other b [..] View

Level 1 Pirate Hall Base Design

8:22 pm, September 23, 2014 View attachment 22 This is the way I set up my base at level 1. Pirate Hall and resource storages in the center, protected by cannons; even the mines and distilleries are protected. Builder huts a [..] View

Can't Synch Account, Can't Play on Two Devices

8:22 pm, September 22, 2014 My problem is complicated, so please bear with me.In a nutshell: I cannot play Plunder Pirates (PP) on my iPhone and iPad using the same Game Center account.Detailed explanation: I started playing PP [..] View

Some Random Base Designs - Examples

2:24 am, September 22, 2014 Just some low level bases that i found while browsing for a battle. Gives you an idea of some low level pirate hall 2,3,4 layouts. View

Plunder Pirates Part 3 | Added Guild Hall & Pirate Hall Level 4 | Rovio Stars (iOS)

1:55 am, September 22, 2014 Watch your booty! In this video -- which is meant for newer pirates - we continue to grow our Pirate Island. We've added a Guild Hall and joined the "Tortuga Nest" guild. Our Academy is now [..] View

Plunder Pirates Base Build - Pirate Hall Level 2 - Top Farming Layout's

1:51 am, September 22, 2014 In this plunder pirates video I show you a great farming base design for any Pirate Hall level 3 players looking to farm. https://www.youtube.com/watch?v=AW3M6YIJOPc  View

Rebalanced Mortars and Brute

1:38 am, September 22, 2014 Ahoy Mateys! Plunder Pirates has now been out in Canada and Finland for over a week and the initial response has been great. We've had loads of awesome comments and suggestions which we're currently s [..] View

August Update!

1:38 am, September 22, 2014 Ahoy there! The latest update for Plunder Pirates has just gone live and is available on the App Store right now. Full of new features and functionality here's a handy list explaining it all. News Cha [..] View

Any tips for Pirate Hall 1+2 Battles?

1:38 am, September 22, 2014 I've been struggling allately and found that the best way to gain gold and grog at early stages are to get it from refinery sand mines, however has anybody noticed any good pirate combos for this leve [..] View

Forums

Top Pirate Hall Level 5 Base Designs

Feb 7, 2015, 2:22 am Chaos Doors - Hybrid / Trophy Hunting PH5 Base <p><img src="http://i.imgur.com/m0pZx6s.jpg" alt="" /> <img src="http://i.imgur.com/hqbph54.jpg" alt="" /></p> <p>This is quite a spread out base which t[..] View

HIGH LEVEL Attack suggestion please!

Jan 2, 2015, 7:43 am hey there im heading to rank 700 and up, I was wondering if anyone has any Crew suggestions or attack strategies there willing to offer to help out players new to the higher level attacking. No one i[..] View

Same level walls but looks so different!

Dec 4, 2014, 7:36 am <img src="http://s24.postimg.org/rq172j0wl/image.jpg" alt="[&#8203;IMG]" data-url="http://s24.postimg.org/rq172j0wl/image.jpg"> All are level 6 walls... But look so different to each other! Don't know[..] View

Level ranking is artificial

Nov 29, 2014, 3:03 am I have a problem with the level ranking. It does not represent the true level of the player. Example, I get attacked 10 times overnight by players who launch no pirates and I go up 140. I even made th[..] View

Plunder Pirates Part 3 | Added Guild Hall & Pirate Hall Level 4 | Rovio Stars (iOS)

Nov 28, 2014, 10:54 pm <p>Watch your booty! In this video -- which is meant for newer pirates - we continue to grow our Pirate Island. We've added a Guild Hall and joined the "Tortuga Nest" guild. Our Academy is now level 2[..] View

Level 2 Pirate Hall Base Design

Nov 28, 2014, 2:28 pm <a href="http://forum.plunderpirates.com/index.php?attachments/33/" target="_blank">View attachment 33</a> Here is a basic level 2 Pirate Hall base design. Pirate hall and resource storages in the[..] View

Plunder Pirates Base Build - Pirate Hall Level 2 - Top Farming Layout's

Nov 28, 2014, 10:25 am <p>In this plunder pirates video I show you a great farming base design for any Pirate Hall level 3 players looking to farm.</p> <p><a href="https://www.youtube.com/watch?v=AW3M6YIJOPc">https://www.yo[..] View

Level 1 Pirate Hall Base Design

Nov 28, 2014, 8:38 am <a href="http://forum.plunderpirates.com/index.php?attachments/22/" target="_blank">View attachment 22</a> This is the way I set up my base at level 1. Pirate Hall and resource storages in the cen[..] View

Pirate Hall Level 4 Base Design

Nov 28, 2014, 8:33 am <img src="http://i.imgur.com/pMWK2qt.jpg" alt="[&#8203;IMG]" data-url="http://i.imgur.com/pMWK2qt.jpg"> Here is my level 4 Pirate hall base that has worked out well for me. I've been experimenting wi[..] View

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