8:22 am, August 11, 2015
This has bugged me since the 1.9.1 release.
In Plunder Pirates, there are no projectile weapons that require re-arming. I don't understand why PH9's cannons need re-arming.
The Shark Trap on the other [..]
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8:22 am, July 26, 2015
Shark Trap becomes not an object ones closed.
Units ignore it and it excludes from damage percentage calculation.
Its not a flame gate which is not an object to attack any time with no health. So its [..]
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8:22 pm, July 25, 2015
Shark Trap becomes not an object ones closed.
Units ignore it and it excludes from base damage percentage calculation.
Its not a flame gate which is not an object to attack any time with no health. So [..]
View