8:22 pm, April 8, 2016
Are you know how to make HG shooting without reload,here the tips:
Prepare at least 2(3 HG for more optimal),if you place them at right moment at same place,you will see HG are not need reload,are you [..]
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7:22 am, November 9, 2015
Have noticed this quite a few times from many versions ago but only getting around to posting it now.
Sometimes the Bunker will appear to have its bullets coming from a few tiles over. Usually only la [..]
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8:22 am, September 10, 2015
Don't shoot me guys!
Just realised Annabelle's Level 7 upgrade *only* requires 10 Voodoo Masks whereas her Level 6 upgrade requires 12 of them.
This is inconsistent with every single other upgrade for [..]
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8:22 pm, June 24, 2015
Have you ever looked longingly at the decoy cannons on your Pirate Hall and wistfully thought, "Gosh, I wish they'd shoot! That would be awesome!"?
Well, with the introduction of Pirate Hall [..]
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8:22 am, June 13, 2015
Hei, guys I have just modified my basebase layout and I've started building my second mortar and bunker and I've also placed my mystic mines right behind the double layer of walls where all of my defe [..]
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8:22 am, April 18, 2015
The recent update did not help at all.
The issue of that is the fact that the gunners still DID NOT take into account the factor of walls separation in the target finding calculation.
The gunners stil [..]
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7:22 am, November 26, 2014
1. I reccomend using my lineup for this my lineup is a level six town hall and has... (One healer so I can revive my troops) (22 gunners so i can shoot over walls with good damage) (8 sky raiders for [..]
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12:35 pm, October 28, 2014
This video is about the defense layout, how to layout the canons in your base. - Have you thought about that your defense system are taken apart too easily? - Have you ever thought that your canons [..]
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8:22 am, October 21, 2014
Hey, I hope I'm posting in the right place, and hoping I'm not asking something that gets constantly asked.
So right now my bunker is under construction but I don't really get what it does. Is it like [..]
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