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[1.9.3] Minor GFX Bug - Priestess' Nighty Night Shows No Graphic On PH9

8:22 am, August 19, 2015 Priestess' Nighty Night does work on a PH9's cannons, disabling them, however the expected black and teal swirling cloud graphic is not visible on it whilst disabled. I guess it's possible that it's r [..] View

[1.5.0 - 1.9.3] Flame Gates Graphically Interact With Walls Places Parallel To Them

8:22 am, August 11, 2015 Everyone knows it, it's been around since the introduction of the Flame Gate. It's time to get it fixed. I'm working off the assumption that troops should indeed be able to walk parallel between the g [..] View

[1.9.1 - 1.9.3] Shark Trap / PH9 Re-Arm Inconsistencies

8:22 am, August 11, 2015 This has bugged me since the 1.9.1 release. In Plunder Pirates, there are no projectile weapons that require re-arming. I don't understand why PH9's cannons need re-arming. The Shark Trap on the other [..] View

[1.6.0 - 1.9.3] Incorrect Notifications on Training Academy / Voodoo Hut Skills

8:22 am, August 4, 2015 [1.6.0] All three of Priestess' +15 Damage Boost upgrades unlocked with Voodoo Hut Level 4 have pushed me the wrong notification: Just started Long Arm Of Loa so I don't know yet if the notification i [..] View

[1.9.3] iOS Master Bug List - Apple

8:22 pm, July 24, 2015 Not counting WD AI, let's keep a list of true bugs. Release notes should contain fixes, but a brief summary can exist here. - Rerecruit times: inconsistent application of Pirate Catcher (source: @Ros [..] View

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