Plunder Pirates

Plunder Pirates - Fan Discussions

Search

 

Pages

If you enjoy a rivals attack replay ;)

8:22 pm, April 11, 2018 Simply look at the replay details and get an idea of troops they used. Also look in to any players tavern and see which troops they are using and practice deploying troops until you feel comfortable i [..] View

Unable to reload pirates to the tavern.

7:22 pm, November 22, 2016 I am unable to reload pirates to the tavern. I am still being attacked, but even reloading game still doesn't help. In reload screen selecting pirates is ok, but I am unable to add them to the empty t [..] View

Getting tired of bugs.

8:22 pm, September 30, 2015 I am experiencing a whole new kind of fun. Connectivity bugs. So I always play PP from the office where I spend most of my time. The pattern is the same – receive notification about full tav [..] View

False start

8:22 am, September 29, 2015 I receive notifacations of full tavern a couple of minutes before it actually full. I start the game and realize that its 3 minutes (for example) to go. Pretty funny but a bug. Happens on regular basi [..] View

[1.3.2 - 2.0.1] Minor GFX Bug - Overlapping Build/Recruitment Times

8:22 am, September 26, 2015 Original title: Minor GFX Bug - Overlapping Build Times When recruiting pirates and upgrading the tavern at the same time, depending on the rotation of the view, the tavern upgrade time sometimes over [..] View

watched ad and then... tavern troops gone!

8:22 pm, August 13, 2015 I was waiting for my tavern to finish (50seconds to go, i saw), decided to click on ad while waiting. Ad finished, click reward, poof some tavern troops dissapeared! I am miffed as now i have to wait [..] View

Perks are not working properly

8:22 pm, July 26, 2015 Example, Pirate catcher. After succes attack I order new pirates from tavern, time 32minutes. Ok I log out of game to do something else. 5 minutes later I come back and up on tavern is time 55 minutes [..] View

[1.9.1] Tavern Inconsistencies During Upgrade

8:22 am, July 11, 2015 The Tavern can still recruit pirates during an upgrade. Other buildings disable during an upgrade such as the Academy, Voodoo Hut, Flame Gates. If the Tavern is allowed to recruit pirates during an up [..] View

[1.9.1] (Almost) Simultaneous Donations To Guild Ship Wastes Pirates

8:22 am, July 11, 2015 Here's one I've suspected since the Guild Ship was introduced but never confirmed until now. I'm currently playing two islands and I'm feeding max'ed out Thieves to my second island. I posted a Guild [..] View

[1.9.1] Minor GFX Bug - Overlapping Build/Recruitment Times

8:22 am, July 11, 2015 Original title: Minor GFX Bug - Overlapping Build Times When recruiting pirates and upgrading the tavern at the same time, depending on the rotation of the view, the tavern upgrade time sometimes over [..] View

Recruitment Time varies for same combo!

8:22 pm, July 7, 2015 Since the update I have used the new Recruit buttom 4 times.. on 2 occasions the troop training time = 38mins... the other 2 were 29mins. On one of the ones that said 38mins... I deketed troops from t [..] View

SPECIAL OFFER - Hire Times

8:22 pm, May 22, 2015 For the next 3 days Plunder Pirates is reducing recruitment times by a whooping 50%! That's right, there has never been a better time to head over to the Tavern and get your crew together ready for th [..] View

What's your troops?

8:22 pm, May 18, 2015 Personally I guess everyone's troops are different, so I set up this to ask who are the most commonly-used. Please state the Tavern slots and pirates you can recruit before stating them. Here's mine: [..] View

Some bugs with the new Update

7:22 am, March 22, 2015 Here are a few bugs i've noticed.When bringing Juggs out to battle their icon sometimes turns grey even before they are defeated Unable to use the special ability of troops that have been brought to b [..] View

Random Crashes [iPad Air 1st Generation] iOS 8.1.3

7:22 am, March 4, 2015 Okay, so I noticed the game crashes quite often, and There may be extra threads on this, but I'm confirming this issue on my specific device. Crashing occurs when: 1: Opening the game. 2: Selecting Me [..] View

Taverncapacity of a unit =/= needed tavernplace of a unity

7:22 am, November 29, 2014 What's actually the meaning of "taverncapacity"? That new flying unit for example takes only one tavernplace. But what does the "8 taverncapacity" of this unit mean? @headline: *ne [..] View

GUI glitch in tavern: flashing pirate tiles.

7:22 pm, November 21, 2014 I was additing my que and my gunners started flashing off and on of the que. I can add gunners but not remove them. I have completely closed the app and restarted it. The issue still remains....GUI gl [..] View

Minor GUI Glitch - Bomber Graphically Shows Maxed Damage Stat In Academy When Not Actually Maxed

7:22 am, November 19, 2014 I'm not sure when this started happening but the bar is meant to graphically show in green how much of a stat you have compared to its maximum value, and white portion is showing how much a certain up [..] View

Pirates abandoning ship during voyage

7:22 am, November 9, 2014 Looked briefly, not sure if this issue had been addressed prior. Has anyone else had their pirates leave the ship and return to the tavern while still on exploration, or am I the only person with a sh [..] View

Academy And Voodoo Hut Show Train Popups When No Skills Left To Train

7:22 am, November 7, 2014 As title suggests, even when all skills for the current building level have been trained, the Academy and Voodoo Hut show the Train popup. As far as I can tell, a popup means there is something left t [..] View

Port Doom - is it nasty?

7:22 pm, November 6, 2014 My base just got smoked so I'm using some shield time to clear fights on the exploration map. Port Sunshine was awesome but Port Doom sounds less promising Can anyone who's been there tell me, is i [..] View

[Heavy Gunner]-Why you should not make Heavy Gunner

7:22 pm, October 29, 2014 Heavy Gunner is the later unit that you can make from Tavern Lev.6, It's all about being heavy, but is it really heavier than the existing unit, the gunner? And it will cost you a lot to prepare to m [..] View

Minor GFX Bug - Overlapping Build Times

7:22 pm, October 29, 2014 When recruiting pirates and upgrading the tavern at the same time, depending on the rotation of the view, the tavern upgrade time sometimes overlaps the pirate recruiting time below it, half obscuring [..] View

Town hall five build priorities

8:22 pm, October 6, 2014 I'm wondering how you people build or upgrade first when town hall upgrade I am thinking that may better first upgrade defenses and teach skills to pirates and then tavern and resources because build [..] View

Upgrade / troop glitch?

8:22 am, October 5, 2014 I've had a recurring problem the past several days where I go to upgrade a building or make troops in the tavern. When I come back later to use the troops or check the status of the upgrade its like I [..] View

Game saving

8:22 pm, October 4, 2014 game does not save automatically at times. I would que up some pirates at the tavern and it would give me 15min wait so I log off and come back later. I log back in to find that pirates were not even [..] View

Start recruiting pirates, come back later and they are gone/canceled

8:22 am, October 1, 2014 I send some pirates out on an exploration mission, then I start recruiting to fill my tavern and raid while the others are off exploring. This worked a couple times for me. But tonight, I'm doing the [..] View

The Bruneer

8:22 pm, September 29, 2014 The Bruneer, yes a crazy name! It is an awesome strategy that is easy to use! 15 tavern space: 2 Brute, 7 bucaneers 20 tavern space: 3 brute, 8 bucaneers 25 tavern space: 3 brute, 13 bucaneers 30 tav [..] View

The Bursting Bladder fight 4

8:22 pm, September 27, 2014 hey I'm stuck on the boozy burt fight 4 and always lose the fight, is there any useful strategies anyone has used that might work? I have the brute unlocked and have the buccaneer trained to level 4 a [..] View

Beginner Strategy (PHAll 2+3+4)

8:22 am, September 27, 2014 Okay, many of you are starting off from the bottom and are not really knowing how to win your battles. This is a BASIC strategy and you can do whatever you can to improve it. (I didn't record so I am [..] View

troop lvl, composition & pvp battles...

8:22 pm, September 26, 2014 I have PH 4, Tavern 5, the Voodoo Hut lvl 1, Guild Hall 2 & Blacksmith 1. My troops are Bucc & Gunner 7, brute 4 & thief is lvl 1. Healer (witch doctor) is lvl 1. Trouble is I' [..] View

Push notifications

8:22 pm, September 23, 2014 When I first started playing I would get a notification when my ship returned, when my troops were done training, when a builder finished construction, and probably a few other things. Now I get nothi [..] View

Any tips for Pirate Hall 1+2 Battles?

1:38 am, September 22, 2014 I've been struggling allately and found that the best way to gain gold and grog at early stages are to get it from refinery sand mines, however has anybody noticed any good pirate combos for this leve [..] View

Forums

Taverncapacity of a unit =/= needed tavernplace of a unity

Nov 29, 2014, 7:52 am What's actually the meaning of "taverncapacity"? That new flying unit for example takes only one tavernplace. But what does the "8 taverncapacity" of this unit mean? @headline: *needed tavernplace <b>[..] View

GUI glitch in tavern: flashing pirate tiles.

Nov 29, 2014, 3:43 am I was additing my que and my gunners started flashing off and on of the que. I can add gunners but not remove them. I have completely closed the app and restarted it. The issue still remains.<img src=[..] View

Sign In

×

Sign Up

×
Page generated in 0.2495 seconds.
Site Engine