8:22 pm, May 7, 2016
Hello everyone, I'm looking for advice on a layout for pirate hall 7. I've got all of my defenses aside from legendary traps and walls fully upgraded and I've changed my layout at least 3 times now. [..]
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8:22 am, August 11, 2015
Everyone knows it, it's been around since the introduction of the Flame Gate.
It's time to get it fixed.
I'm working off the assumption that troops should indeed be able to walk parallel between the g [..]
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8:22 pm, June 22, 2015
Hey guys:
I am at PH5. What do you suggest as a good layout? Maybe you should look at mine now. I cannot import pics, so just go to "Search Guilds" and search Tortuga Nest. I'm Ultimate Sea [..]
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8:22 am, June 13, 2015
Hei, guys I have just modified my basebase layout and I've started building my second mortar and bunker and I've also placed my mystic mines right behind the double layer of walls where all of my defe [..]
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8:22 pm, June 2, 2015
I thought I read somewhere on the forum where the matchmaking had been fixed and that when searching for an opponent a match would be found plus or minus one Pirate Hall level and then based on Pirate [..]
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8:22 pm, May 14, 2015
On defense..... It's not about engineering or military strategy. It's all about economics.
Nobody in his right mind would spend loads of grog on expensive troops (and time to recruit)
just to invade a [..]
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8:22 am, May 11, 2015
Hi everybody, I am new to the Forum here, but i am STUCK since I got PH 4 yesterday. I wanted to create a thread for that, but I thought I would make it into a tip thread for all bases.
Now to state [..]
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8:22 am, April 18, 2015
The recent update did not help at all.
The issue of that is the fact that the gunners still DID NOT take into account the factor of walls separation in the target finding calculation.
The gunners stil [..]
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8:22 pm, April 15, 2015
Quote from Lynsey:Thieves like gold and grog, and will seek distilleries, gold mines and storages. They won't attack anything else unless all of the former have been thoroughly plundered.
Brutes prefe [..]
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7:22 am, March 1, 2015
i like these little guys for clearing something on the other side of the walls. I have found out the hard way about uncleared rock out-cropping a and, of course, flag poles; both of which grounded my [..]
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2:09 am, February 7, 2015
Chaos Doors - Hybrid / Trophy Hunting PH5 Base
This is quite a spread out base which tries to use the small amount of walls given at PH5 to protect your Pirate Hall and your loot storages. I would p [..]
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7:22 pm, December 3, 2014
All are level 6 walls... But look so different to each other!
Don't know its a bug or made to look like that... But while attacking any base its very challenging to discover which level walls they ha [..]
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7:22 am, November 26, 2014
1. I reccomend using my lineup for this my lineup is a level six town hall and has... (One healer so I can revive my troops) (22 gunners so i can shoot over walls with good damage) (8 sky raiders for [..]
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7:22 pm, November 22, 2014
I couldn't find any other thread that mentioned this when I used the search function so I thought I wanted to share it with all of you here. Here's the tip; make your base square and not rectangular, [..]
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7:22 pm, November 17, 2014
Which way do you prefer your docks turned? The way mine are turned now, the attackers are drawn to the single wall near the docks. When I have attacked others with the docks flipped (walkway on oppo [..]
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1:38 am, September 22, 2014
So I'm having trouble deciding what to do while I don't have enough walls. Ideally I would like to section each defence in it's own wall with my resources and main building in the middle. What I have [..]
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